Dragon Age RPG

Last weekend I finally had the time to finish reading the Dragon Age RPG and run it too! It was a pretty easy read and the rules are light, so there is not too much you have to remember. The good thing though is that the game has enough rules to make leveling up and actually running a campaign fun. To often I feel that rules light games have no feeling of advancement, and that is not the case the Dragon Age.

I decided to run my online game in Fantasy Grounds, with voice through Skype. I hadn’t used Fantasy Grounds in a while, and I found that I had missed it. I enjoyed look and feel of the program, but it does take a little bit of work to run a game in. I ended up taking a lot of time over the weekend making a character sheet. It turned out looking pretty good, but I would like to make it look better, as well as add the rules into Fantasy Grounds as well. You can see the character sheet below.

I did get some of the rules into Fantasy Grounds, but I cheated a little. I took pictures of the PDF and inserted them in as pictures. It worked well though, for the few rules that we had to remember for the first session. You can see them in the picture below. Again, hopefully I’ll be able to program in some of these rules when I get the chance. I’m not really good at creating rule sets for Fantasy Grounds, but I am trying to learn.

The game is the beginning of a mini-campaign that will last several game sessions. We wanted to run a game for longer than one or two sessions so that we could get back to that old school feeling of running with one character for several levels. Snikle was my only player for the first game. He ended up running two characters, and the rules were simple enough that he had no problem running both. We hope for some more players as we continue the mini-campaign.

Snikle played a rogue by the name of Blaen, and a mage named Merril.  While they were traveling, they encountered a body in the road in the middle of a couple of farms.  Upon close examination, the body appeared to be that of a farmhand, and it was badly torn up by something with big claws and big teeth.  The blood was mostly dry, so it hadn’t happened in the last few hours, but the party still was a little nervous.  It didn’t help that the sun had already set.

Of in the distance, Blaen could see the lights of a town, about 20 minutes or so journey away.  Looking around at the other farms though, he didn’t see any lights at all.  He did notice crows, perched upon the house to his left.  He could feel them watching, waiting for him to leave so they could resume their meal.  Blaen suggested they camp-out the night in one of the barns, thinking that whatever had done this, would not be returning.  Merril agreed and they headed for the nearest barn.

Before they got to the barn, they encountered two more bodies.  One was just outside of the barn door, and all the barn wall, there was a word written in blood.  Merril said it was in Elvish script, but she could not read it.  They grew a little more nervous here and decided to get out a light and look into the doorway with the light before going in.  Looking in, they saw the barn contained a horse and a couple of cows, all still alive.  Nothing else looked troubling, so they headed in and when looking en every corner to make sure nothing was hiding.  They did not find anything, but they did hear a moan, as if someone hurt, from the loft.

Before Blaen could head up the ladder into the loft, three blight wolves appear in the doorway.  Everyone rolled initiative and the battle began.  I had to draw a little battle map quickly, then we got some tokens to represent the wolves.  The tokens look like spiders, but don’t let that fool you, they are definitely wolves.  Blaen held them at the doorway, allowing only two to attack while the other one waited to for a way in.   Blaen did okay, but he was no match on his for the two wolves.  Blaen sliced them up while Merril cast spells, but Blaen ended up taking a lot of damage and needed a heal.  Merril was able to freeze both of the wolves solid and when the third wolf saw his two companions slain, she ran off.

We ended the night with the battle and plan on playing again tonight. Even with both of us being new to the system, the battle went pretty quick. It was much easier than most systems and we really enjoyed playing. The system uses 3d6 to determine all rules. I really think this is what made it so easy for the player, even running two characters. We both liked the system and had a fun time and we are looking forward to playing tonight. Check it out if you have a chance!

Have you seen Dr. Horrible’s Sing Along Blog yet? If not, you really should. It’s actually been around for quite a while now, but I had to show it to a friend that hadn’t seen it before and now its stuck in my head all over again. I’ve watched it twice in the last week, that’s how good it is. You can watch all three acts in one show on Netflix’s instant queue in HD, so if you haven’t seen it, or have watched it on YouTube, I really recommend you do yourself a favor and watch it from Netflix’s site. If you don’t have Netflix (why don’t you) you can watch it on YouTube. It is a great show and really highlights just how great Joss Whedon is. As a matter of fact, I liked it so much, I even bought the soundtrack. Its a lot of catchy little songs that I enjoy listening too, mainly because they make me think about that scene in the show. Let me know what you think!

Review: 5 out of 5 Bears!

My wife is a wonderful artist and she drew a couple of pictures that I want to share. These are of my daughter and a dragon. My wife drew this picture in about twenty minutes using just a pencil and sketch pad, then we scanned it in. Hopefully, we can add some color to this later. Let me know what you think of my wife’s art!

This is the first of many to come, so enjoy!

I’ve often used other sites character’s when I need some good NPC’s at times, instead of making up my own. Plus, I often like to see the characters that other people come up with. Since I like character compendium’s so much, I thought I would continue to add to my own using either actual NPC’s that I have or famous characters or people.

With that, I give you the Risus version of Richard Castle from ABC’s series Castle:

Richard Castle

Wealthy, Best-Selling Mystery Writer (4)
Ruggedly Handsome and Eccentric Aristocrat (4)
Honorary NYPD Detective (2)

Richard Castle is a well-connected and wealthy best-selling mystery novelist. He has friends in high places in New York and through these friends are able to ghost with an NYPD Detective Kate Beckett in order to do research for his new mystery novels. He actually ends up being useful during investigations due to his inquisitive mind and being able to see how things might fit together in a unique way that the others do not.

Let me know what you think!

I’m playing in a Don’t Rest Your Head game that John is running tonight so I had to create a character. I have never played DRYH before, so it should prove to be an interesting experience that I am really looking forward to the game.

Here is the character that I came up with:

My Name Is . . . James Scott
And I Am . . . A disgraced, unemployed risk consultant

What’s been keeping you awake?
He stays up late at night watching the news and trying to figure out why the things happen that the news reports. How could that car of flipped like that? Why did the bridge collapse?

What just happened to you?
At Disney world, he is inspecting a ride. He hasn’t had much sleep but little sleep doesn’t bother him anymore. He inspects a ride and gives it a thumbs up as safe to operate and takes the customary first ride. As he is riding, he believes he sees something like little animals, maybe rats or raccoons or something at one spot. When he tells the people, they say that they will check, but it is very unlikely and when they do, nothing is found. He shakes it off as little sleep and a long day, but can’t get the shinning eyes out of his head.

He is walking away from the ride and stops at one of the shops and asks the guy if they have any coffee in back, which the they get him. As he is drinking the coffee and watching the ride, once the car hits the spot he saw the “animals” the railing breaks and falls, taking the cars with it and crashing into a horrible tangle of steel and flesh.

Needless to say, he loses his job and cannot sleep a wink since.

What’s on the surface?
He is a about 5’11” and lanky with short blond hair and light gray eyes. He is clean cut and is always found wearing a nice, fairly expensive suit. He drives an old 1963 Chevy C-10 pick-up, because he knows the risk of the newer small cars.

What lies beneath?
Loneliness and a desperate need to find the truth. There is also fear.

What’s your path?
What caused the car to fall? I know the it wasn’t the steel like they are saying, I inspected every inch. I have to find the answer. What did I see? If it wasn’t animals…could whatever I have seen caused the steel to fail? Are gremlin-like things real? I have to know.

Discipline: 3

Fight [ ] [ ]
Flight [ ]

Able to assess the risk (dangers) in any scenario almost immediately.

Able to replay a scenario in order to change the outcome.

Our group got together the other night to play a game and we ended up deciding on a super heroes game using Risus. Snikle already did a great write-up on the game, so, instead of repeating the process, I thought I would do a little write-up on how we came up with the game and how I GMed it.

First off, we started out getting together a little before our regular meeting time. Now here I need to say, we play exclusively online since we are all in different states. We use Skype to communicate and we usually just text during the week, but for game night, we use voice. We have all used different virtual tables, such as Maptool and Fantasy Grounds, but because of the free form nature of the games we have been playing, we’ve just been using Google docs and a die roller.

Now, we like to Google up different images and something that catches our interest. This night, it was the Kick-Ass movie trailer that caused us to choose super heroes and Risus seemed to be the easiest system to implement on the fly. I said I would GM and off we went.

The guys made very colorful characters, as you can see below:

John’s Character: The Night Owl (Spencer Morgan)
Hotel Lounge Hypnotist (4)
“Insecuricist” (3) – Able to make people feel insecure through the use of backhanded compliments.
“Sorta Sleepless” (2) – Never, ever sleeps, except sometimes in times of stress.
Motivational Poster Photographer (1)

Snikle’s Character: Pittfall (Angelina Pitt)
A Teen Drama Queen Band Geek who can KICK-ASS with her dual clarinets(4) current (4)
Never fully dressed and can use it to her advantage(4) current (4)
A dreamer who thinks that she the bastard child of John Woo and an Anime character(2) current (2)

Brennen’s Character: The Hoodoo Doctor (aka Orangelo ‘Gelo’ Lincoln)

Mysterious Spiffy Dressing Voodoo Priest (4)
Womanizing North Country Blues Guitarist (3)
Can speak fluent Spanish, but only when stoned (2)
Insecure Barbecue Chef moonlighting as a graphic arts student (1)

Now we decided on the location of Memphis Tennesee and off we went to create an adventure. I decided to throw in a little of one of my favorite games, Inspectres!, and had them tell me about their head quarters. I even made them roll for the stuff they came up with. Here is pretty much how the HQ part went:

A small three room flat above the Beer-O-Mat.

Matt want’s a pet guinea pig. Matt rolls a 13, A pet guinea pig that is dyed green that is named Henry Rollins that Matt’s character believes is physic that she consults for cases. He lives off weed grown by Ogranoloo.

Brennen: vintage suitcase with hot sauce collection with medicinal properties.
Rolls a 15

John wants ventriloquist dummy that he used to have in his act before it starting freaking him out. Believes the dummy is a master interrogator. Tommy Pines, hewn out of rough Pine.
Rolls a 12.

Brennen wants a mid 70’s conversion van with a water bed interior hydroponic garden, wet bar, and it is a low rider.
Rolls a 15. Driver of the copped van is Eye-Patch Jan. She lost her eye in one of the acts with John’s character.

Now, they had to come up with images that suited each of these, so we spent a lot of time googling for the best pictures with lots of fun and laughter. You can see two of the great images above. This is of course one of the things I really like about our group, we have a lot of fun playing, but usually have just as much fun coming up with characters or games.

Now as for DMing the game, I asked the players what they wanted to do. We ended up bantering around in their base, doing laundry, when a Thug came in to hold up the place. The great thing about Risus is it was really easy to come up with the bad guys. Here is my stated out bad guy:

Drunk Gang-banger (5)
Slow 6-shooter (3)
Wannabe ninja moves (2)

They took care of him very fast and ended up getting into a cooking contest with the chef, which they also won. Again, I stated up the chef and actually had a cooking duel, which was easy to use do with Risus.

The rest of the night went as you read in Snikle’s post. They fought a few more thugs, then went on to the hideout where they took out guards and guests alike with a combination of pretty girl and great BBQ sauce. However, they did let one guy go, the guy that had been standing at the bar. One of the guys commented that it had been too easy and then realized they hadn’t found the big bad guy. Remember the guy they let go? Oh yeah, that was him. They were surprised and happy (I think) that the adventure could continue. All in all it was a good little adventure and I think the guys had fun.

We played a pickup game of supers, because of a movie preview we had all seen, and decided to use Risus. I plan to do a writeup of it here, but for now, Snikle has a great writeup that I encourage you to read! You can find it here.