(Edit: I realized my geomorph was tragically flawed. So I edited it.)

I had some free time this morning and decided to make another geomorph. Snikle thought my geomorphs looked a little Sci-Fi, so I decided to run with that theme and add a slightly Sci-Fi element to the geomorph, mysterious obelisk. What could have broken the obelisk and knocked it to the floor? I also added two other man made items, a flimsy walkway across a pit, and a doorway from one cavern to another. In one of the caverns I added what looks like water, but I imagine it to be a massive blue ooze, waiting for unsuspecting victims.  Or perhaps many smaller blue oozes.  All up to the GM of course.

BearMeadows Geomorph 3


Let me know what you think!


This post is also associated with the RPG Blog Carnival hosted by Dyson Logos.

2 Thoughts on “Geomorph #3

  1. I agree with Rob, I like it, but feel a jarring effect when I see a bird’s eye view mixed with an isometric element. Just doesn’t seem to work for me. I would pick either top view or isometric, not mix them.

    • crazybear(admin) on April 9, 2011 at 7:37 pm said:

      Man, you are right. You can tell I haven’t made maps in a while because I didn’t even notice. I feel silly for overlooking a huge error like that. I’m fixing it now.

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